#ifndef _BSP_MUSIC_H #define _BSP_MUSIC_H enum { NORMAL_MODE, SINGLE_MODE, FLODER_MODE, RANDOM_MODE, }; bool pf_scan_music(u8 new_dev); void music_playmode_next(void); void mp3_res_play(u32 addr, u32 len); void wav_res_play(u32 addr, u32 len); void wsbc_res_play(u32 addr, u32 len); bool bsp_res_music_play(u32 addr, u32 len); //²¥·ÅRES MUSIC void bsp_res_play_exit_cb(uint8_t res_idx); void bsp_res_sysvol_adjust(void); void bsp_res_sysvol_resume(void); #if MUSIC_BREAKPOINT_EN void bsp_music_breakpoint_init(void); void bsp_music_breakpoint_save(void); void bsp_music_breakpoint_clr(void); #define music_breakpoint_init() bsp_music_breakpoint_init() #define music_breakpoint_save() bsp_music_breakpoint_save() #define music_breakpoint_clr() bsp_music_breakpoint_clr() #else #define music_breakpoint_init() #define music_breakpoint_save() #define music_breakpoint_clr() #endif // MUSIC_BREAKPOINT_EN #endif //_BSP_MUSIC_H